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17 Game Reviews

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This game is well made, but it is way too aggravating to possibly complete, especially with the nearly blind and spastic disabilities. Even if you don't have those particular disabilities, some of the levels are frustrating on their own and having those disabilities makes some of the levels impossible. It's one thing to make a game "unfair", but it's quite another to make it nearly impossible, especially with the nearly blind disability where there are split second timed platforms and you can't even see them. Great idea overall, but if you designed the levels differently for each disability to make the game more playable, it could be a good game. As it is, it's just an aggravating and rage inducing mess.

This is a great little game with a very strange and creepy atmosphere; the gameplay is challenging and enjoyable and I really enjoy the story. Were you by any chance inspired by the famous Greek myth of Orpheus and Euridice? Just curious because that's what this game reminds me of.

This game would be more playable if there wasn't one major bug: for no reason whatsoever I get a "Game over" screen when clicking the power button to release the box when I have not lost any lives. Are there a limited number of clicks as well? If there are, that wasn't included in the instructions. I can appreciate the physics of the game and the story well enough, but you need to fix this bug in order to make this playable.

Vche responds:

Hi,
Thanks for your suggestion. No there isn't limited numbers of clicks, this happens when you hit on/off button to fast then you generate two boxes and one of them touches the kran and then the game ends. I don't think that is a bug , but in any case I will fix that. Thanks again

Solved
Thanks

This is a great running game with a creative story and very addicting game play. The controls are simple and well thought out and the graphics are spectacular. One thing I would suggest is to rate it "T" because of the blood, but that's just me. Overall, this is a great game that could easily be featured.

I am very disappointed; you had so much to work with and yet produced so little. This Slenderman platformer could have been great, but you did not deliver on atmosphere (which is essential in any horror game), game play, or even the story line. What is the point of the flashlight if it isn't even dark in the game? There wasn't even an explanation for gathering the pages; you just seem to assume that everyone has already played the original Slenderman game (which I have not) and would therefore know what the pages are for. Overall, I really like the idea of a Slenderman platformer, but this was very poorly executed.

This is a great first start; the story and humor is spot on and the platformer is pretty clean overall. However, though the game play is overall pretty good, this game, when it comes to "shifting", is almost impossibly hard; on one of the levels when there was a moving platform and a wall that I have to "shift" through AND make a jump to another platform, it was nearly impossible for me. Maybe if you tweaked the whole "shifting" thing and made it a little easier to do, this game would easily make it to the featured section if not portal history.

This game is adorable and very original with a well thought out story behind it. The levels are pleasantly challenging and the game play is addicting. However, there is one major bug; during the boss battle in the forest with "The Human Volcano", the main character will get stuck underneath the platforms and is unable to defeat him because of this. Once you get this fixed, this game will be one of the best.

I can appreciate the story well enough, but the rest of this game is very boring. Having absolutely no music or sound is a huge detraction and the game play is tedious at best. The first things I would try to add to this game are sound effects and music to make it a little less dull. I usually like the element combination games, but with the platforming feature that you have here, it is very disappointing that you do not have an element of exploration. If you could combine the combination puzzle with some cool space exploration, this game would be much more interesting.

wandah responds:

thanks, i will consider it on the next game.
About the sound, this game was made for game jam challenge and i already spend 22 hours of 24 available. So, i need more time for sound ;) I will make another game with sound on my next game.

This is a pretty decent game; there is a clear story, but it doesn't distract from the game play. This is a nice defender game, but I feel that more could be done to improve it. For example, one of the biggest problems with this game is how difficult it is to NOT lose health; that makes it way too easy. Another big problem with this game is that the boss health is not indicated; whether you shoot them or not, their health remains the same, and this makes the boss battle nearly impossible. Other than a few glitches, this could be a great game. Overall, this is a cute and clever submission to the portal.

The game play is nice, the graphics are adorable, and these types of puzzle games are usually fun (but to be honest I wasn't expecting it to be a "connect the path" puzzle considering the title). However, this game gets very boring very quickly because there's no variety; it's just connecting a path over and over again. I do like the cute story you added, but why is there a time limit? Though I appreciate your efforts to make the game more challenging, it just seems very unnecessary. Overall, this was a good try, but I would consider adding more variety to make this game interesting.

Joined on 6/28/13

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